Khemed’s Development
Administrator
2008/03/24 23:30

Table of Contents
Khemed’s Development 	 # 
Useful Feats 	 # 
Class Progression 	 # 

Khemed’s Development

Useful Feats
Feat	Effect	
Sacred Strike	Turns sneak attack dice to d8 if opponent is evil	
Point Blank Shot	+1 to hit and damage, prereq for:	
Precise Shot	Shoot into melee without penalty, prereq for:	
Deadeye Shot	Deny AC on shot that is timed with Allies Strike	
Vexing Flanker	Get’s +4 when flanking	
Adaptable Flanker	Counts as being present in any square it threatens	
Blade of Force	Imbue weapon with +1 damage per level of force spell reserved	
Invisible Needle	Range attack dealing 1d4 per level of force spell reserved	

Class Progression
This is the goal. I need to train out Lucky Fingers for Combat Reflexes.
Level	Class	Features	Extras	Spell Level	
1	Rogue	Sneak Attack +1D6, Trap Sense	Improved Initiative, Combat Reflexes	 	
2	Human Paragon	Disable Device and Search are always class skills	 	
3	Swashbuckler	Weapon Finesse	EWP - Spiked Chain	 	
4	Favoured Soul	 	+1 Cha	1	
5	Human Paragon	Vexing Flanker	 	1	
6	Human Paragon	+2 Dex	Adaptable Flanker	1	
7	Shadowbane Stalker	Detect Evil, Sacred Stealth +4	 	2	
8	Shadowbane Stalker	Discover Subterfuge +2,	+1 Cha	2	
9	Shadowbane Stalker	Sneak Attack +2D6, Sacred Strike,	Point Blank Shot	3	
10	Spellwarp Sniper	Spellwarp	 	3	
11	Spellwarp Sniper	Sudden Raystrike +1D6,	 	4	
12	Spellwarp Sniper	Precise Strike	+1 Cha, Blade Of Force	4	
13	Spellwarp Sniper	Sudden Raystrike +1D6	 	5	
14	Shadowbane Stalker	Sacred Defense (no CL)	 	5	
15	Shadowbane Stalker	Discover Subterfuge +4	Dead Eye Shot	5	
16	Shadowbane Stalker	Sneak Attack +3D6	+1 Dex	6	
17	Shadowbane Stalker	Sacred Stealth +8	 	6	
18	Shadowbane Stalker	Discover Subterfuge +6	Invisible Needle	7	
19	Shadowbane Stalker	Sneak Attack +4D6 (no CL)	 	7	
20	Shadowbane Stalker	Sacred Strike	+1 Dex	7