Stresses
Adam Hattrell
2015/05/16 06:16

Table of Contents
Stresses 	 # 

Stresses
There are five stresses - these represent the ways in which a character can become limited.
Three are common to all characters, these are Exhausted, Injured and Insecure.
Each player may chose one of Cold or Overconfident.
Cold - Represents a characters detachment from reality and humanity.
Overconfidence - In a game of swashbuckling glory - this can be a common failing!
The final stress is unique to the character.  The list below associates common weakness with specific Realms.  If you think you’re likely to deal with a specific Realm that may influence your choice.
ClockworkAnxious
Controlling 
Stubborn
BrimstoneAngry 
Bitter 
Rash
GrowthBlissed
Intoxicated
Feral
PrimacyParanoid
Embarrassed 
Delusional
CloudAfraid
Distracted
Suspicious